Classes | |
class | Shaders |
class | ShaderStorageBuffer |
class | Textures |
Public Attributes | |
std::vector< const char * > | requiredExtensions |
std::function< std::uintptr_t(std::uintptr_t)> | surface |
std::function< Resolution()> | currentResolution |
bool | window {true} |
Resolution | resolution |
std::string | deviceUUID {""} |
class Gpu::Vulkan::VulkanInitParams::Shaders | shaders |
class Gpu::Vulkan::VulkanInitParams::Textures | textures |
class Gpu::Vulkan::VulkanInitParams::ShaderStorageBuffer | shaderStorageBuffer |
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export |
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export |
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export |
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export |
class Gpu::Vulkan::VulkanInitParams::Shaders Gpu::Vulkan::VulkanInitParams::shaders |
class Gpu::Vulkan::VulkanInitParams::ShaderStorageBuffer Gpu::Vulkan::VulkanInitParams::shaderStorageBuffer |
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export |
class Gpu::Vulkan::VulkanInitParams::Textures Gpu::Vulkan::VulkanInitParams::textures |
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export |